<?xml version='1.0'?>

<gl_extension name="GL_FfdMaskSGIX">
	<tokens>
		<token name="GL_TEXTURE_DEFORMATION_BIT_SGIX" value="0x00000001"/>
		<token name="GL_GEOMETRY_DEFORMATION_BIT_SGIX" value="0x00000002"/>
	</tokens>
</gl_extension>
